Reglas
LEAGUE RULES AND REGULATIONS
Please review and abide by the following rules to ensure a fair and fun
experience for all players!
🏐 TEAMS / PLAYERS / ELIGIBILITY
- All players must be at least 21 years old.
- 6 players per team
- A team of 6 players must have an equal number of each gender OR more
women than men on the court.
🏐 TIMING AND SCORING
- A match will consist of 1 game played to 21 points with rally
scoring (a point is scored on every serve). Games are played win by 2, cap at 23.
- Teams must be ready to play by the mandated start time. If a team is
unable to play within 10 minutes of the scheduled start time, they will forfeit
the game. A forfeit results in a score of 21-0.
🏐 GENERAL RULES
- This is a recreational league. The goal in a rec league is enjoyment and
participation rather than cutthroat competition. We strive for friendly, mildly
competitive play for everyone. With that in mind, players of all skill levels
are welcome.
🚫 STAY OUT OF THE NET!
Honesty is the best policy, if you touch the net with any part of your body
and the referee does not call it, you must call the violation yourself, and the
play will end. If the referee calls a net violation, maintain good
sportsmanship, honor the call, and move on.
- Team Captains are responsible for starting the match. If the captain is
absent or late, a substitute captain should be elected from the team for that
match only.
- There will be a 5-10 minute warm up before the start of each match.
🏐 GAME PLAY
1. Players may use any part of their bodies to play the ball, including feet,
as long as the ball is cleanly hit or “popped” at contact and does not touch
the ground.
2. The ball must be cleanly hit and not held, lifted, carried or thrown. The
ball cannot roll or come to rest on any part of the body.
3. When contacting the ball with one hand the ball should be struck or
cleanly hit with the heel or palm of the hand (a roll shot), with straight and
locked fingertips, curled fingers (knuckle ball) or with the back of the hand
from the wrist to the knuckles.
4. Players may not step under the net onto the opponent’s court. Safety is
always our priority.
5. If two or more players of the same team contact the ball simultaneously,
it is considered one hit. Either player involved may participate in the next hit
without penalty.
6. The ball is out-of-bounds if it touches any surface, object, or ground
outside the lines. If the ball touches the lines, it’s in. A ball may be safely
played from out-of-bounds if it crosses the net within the poles.
7. The GIRL RULE (for coed 6’s):
Any time a team has more than one contact, a woman must make one of
those contacts before the ball goes over the net. A man may hit the ball
over the net on the first contact, but anything more than that will result in
the end of the rally and a point for the opposing team. Legal over the net
play examples:
1 Contact: man, woman
2 Contacts: woman/woman, man/woman, woman/man
3 Contacts: woman/man/man, woman/woman/woman, man/woman/
woman, whatever the pattern of contact is legal, as long as a woman is one
of the contacts.
8. Each team is allowed two 60-second timeouts per game. Timeouts
cannot be accumulated.
🏐 SERVING
9. Rock, Papers, scissors will be played before the first game. The winner
has the choice of: serving the first game or choosing which court to start
on, the opposing team will have the second option.
*Depending on the time of year/season, halfway between the 1st game the
teams may be required to switch sides, this will be determined by the
referee and team captains before the beginning of each match.
10. Service must take place behind the back line. Servers cannot step on
or over the line when serving.
11. The server must wait for the whistle to serve. If the server violates this
rule more than once, the opposing team receives 1 point, and they get the
ball.
12. The players of the serving team must not intentionally screen the
opponents from seeing the contact for service or the path of the ball. This
includes a player waving arms, jumping up and down, or moving sideways
at the time of the serve.
13. No Setting the Serve:
You cannot set the serve directly back over the net on the first
contact. This is considered an attack on the serve and is not
allowed.
14. Re-serve/Drop Serve's are permitted. The serve toss "drop rule"
means you can let the ball drop to the ground after a toss without hitting it,
and still have another attempt to serve. This is only allowed only if you do
not touch the ball after letting it drop. If you touch the ball at all after tossing
it up (even letting it bounce off your body), that counts as your serve
attempt.
15. A Let-Serve (a serve that hits the net and goes over) is legal if it lands
in bounds.
16. Upon a change of serve, all players must rotate clockwise. The player
in the front-right position becomes the next server. Positions of players may
be changed only after a completed game.
🏐 BLOCKS
17. A ball touched by a player attempting to block a shot does not count as
one of the team's three allowed touches.
18. A player may place hands and arms beyond the net to block, but the
action should not interfere with the opponent’s play. Roofing (touching the
ball beyond the net before an opponent attacks) is not allowed.
19. If two or more players from opposing teams contact the ball
simultaneously above the net, any of the players involved are eligible to
participate in the next play, which shall be considered the first of three
contacts allowed to the team.
🏐 FAULTS...
20. Player contact with the net: No part of the body may touch the net
unless the ball being driven into the net causes the contact.
21. A team contacts the ball four times before returning it to the opponents.
22. Catching, throwing, carrying or lifting the ball. The ball must be tapped /
popped at contact.
23. Serving out of turn results in the loss of points scored by the ineligible
server.
24. A player contacts the ball twice in succession, unless the first touch is a
block, or the ball contacts different parts of the player’s body.
25. If two players from opposing teams commit fouls simultaneously, the
point will be replayed.
🏐 SUBSTITUTIONS
- No substitutions
🏐 DISPUTES
- Disputes should be settled by the referee. If a dispute cannot be resolved
within 15 seconds, the point will be replayed. The referee has the final say
in any matters not covered by the rules.
- Good sportsmanship is mandatory.
🌤 WEATHER
In the event of questionable weather conditions, the decision to play or
cancel will be made 2 hours before the first game. Mild inclement weather
may not result in a cancellation, but if a game is postponed, captains will be
informed and must notify their teams. Even if it is raining, you might still
play, unless conditions on the court are extremely poor.
⚖ LIABILITY AND RESPONSIBILITY
NO CHILDREN ALLOWED --- Unless...
Unless they are being cared for by a NON-PLAYING adult, over the age of
21. You and your family’s safety are our top priority. Children are welcome
to enjoy the venue and food trucks, but they must remain off the court
during matches and be supervised at all times by a non-volleyball player
currently on the court.
All participants in the Double Barrel Sand Volleyball league assume the risk
of injury. The Double Barrel Drinkery, its employees, referee’s and
volunteers shall not be liable for injury to person, loss, or damage to
personal property arising from or in any way resulting from participation in
the league. All players are required to sign a liability waiver before they may
legally start league play. These will be handed out at the first game.
Any and all refund requests will be reviewed on a case-by-case basis by
the Double Barrel and Volleyball management team